Carmilla, A journalism student, meets a group of kids that play a role-game called "Eternal Blood". She gets interested in this hobby by "M", a young man she met in a philosophy seminar. "M" gets Carmilla into the role game; but in a strange party at an abandoned house, the group meet "Dahmer", an unusual young man who makes rituals about vampirism and shortly he begins influencing his friends. "M" realizes the situation is unusual and that some of them are actually being transformed into vampires. In the investigation of the origin of these myths, "M" finds the way to revert the group's process. The philosophy professor gives him some texts about this issue that might help him find the way to save their souls… Carmila is a student of Journalism, who has relationship problems with her stepmother. She needs to interview a person for her homework of philosophy class, and she meets M, a vampire lover that plays a RPG called "Eternal Blood" with his gothic friends Elizabeth and Martin, in a seminar. After the interview, she is invited to participate in the game and to date M in a party in a house owned by the weird Dahmer. The group uses drugs, and M is convinced that Dahmer is a vampire and is transforming his friends also in vampire. He decides to use the content of the philosophy classes to save Carmilla and his friends from the claws of Dahmer.
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320 weeks ago